XR Prototypes
Different prototypes, from new ways of streaming VR to food and drinks inside it.





Alongside the main products I built a run of prototypes to find out what VR could do next. Each one started with a question and was built just far enough to answer it.
One line of work was streaming: new methods of getting VR to the headset, so the heavy rendering does not have to sit on the player.
Another was food and beverages in VR. A lounge where guests sit down with a headset on, and eating and drinking are part of the experience rather than something you take the headset off for.
The rest were game worlds and the pieces they need: underwater scenes, modular rocks to build levels from, creatures, and the hands the player sees in the game.
Year2023
RoleConcept and build
CategoryXR
Stack
- C#
- Unity
- VR streaming
- OpenXR


More projectsAll projects

